Crush Hour: More Details


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Crush Hour: More Details

Posted On: May 17, 2002
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Source: THQ and Nemesis of SWC's Forum
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Thanks to our newest administrator in SWC's Forum for pointing this out. Here's an official press release from THQ concerning WWE Crush Hour (which sounds like a Mary Kate and Ashley Olsen game to me):

Press Release: WWE Racing Game for All Next Generation Consoles2

CALABASAS HILLS, Calif.--(BUSINESS WIRE)--May 16, 2002--

First World Wrestling Entertainment Licensed Car Combat Game Announced For Every Next Generation Platform

THQ Inc. (NASDAQ: THQI) and JAKKS Pacific, Inc. (NASDAQ: JAKK) today announced "WWE(TM) Crush Hour(TM)." The first ever car combat experience featuring World Wrestling Entertainment(TM) Superstars allows players to engage in battle across 12 intense levels littered with deadly traps and hazards. Developed by THQ subsidiary Pacific Coast Power & Light Co.(R), "WWE Crush Hour" is the latest videogame based on the highly popular World Wrestling Entertainment (NYSE: WWF) license and will be available early 2003 for the PlayStation(R) 2 computer entertainment system, Xbox(TM) video game system from Microsoft and Nintendo GameCube(TM).

"We developed these fantasy vehicles by working closely with World Wrestling Entertainment to ensure true to character development and storyline," said Peter Dille, vice president, marketing, THQ. "If the Rock(R) is going to get behind the wheel of a sports car personalized especially for him, we want to make sure that all of his attitude and personality is accurately portrayed in the vehicle."

"THQ's goal with `WWE Crush Hour' is to extend the World Wrestling Entertainment license to the growing action genre while offering a new and unique gaming experience that appeals to wrestling fans and action gamers alike," said Don Traeger, president, Pacific Coast Power & Light Co. "`WWE Crush Hour' takes all of the attitude and drama of the World Wrestling Entertainment brand and blends it with intense vehicular combat to create a compelling gaming experience."

"World Wrestling Entertainment gamers will now have even more realism when the suped-up vehicles predominantly featured in programming make their videogame debut in `WWE Crush Hour,'" stated Nelo Lucich, director of interactive, JAKKS Pacific. "This action-packed title across all platforms will pair each Superstar with their signature personalized vehicle and will incorporate a brand new game play for the World Wrestling Entertainment video game line."

About "WWE Crush Hour"

"WWE Crush Hour" features more than 30 fantasy, personalized Superstar vehicles including Hollywood Hulk Hogan's(TM) sports car, Big Show's(TM) big rig, The Rock's luxury sports car and Stone Cold Steve Austin's(TM) jacked up monster truck. Players will be able to compete in multiple match types including ladder and hardcore matches modified for insane car combat. World Wrestling Entertainment fans can also annihilate opponents with multiple weapons customized for each vehicle or grab power-ups to really put the hurtin' on their foe. "WWE Crush Hour" utilizes unparalleled driving physics with the "Powerslide Advantage" allowing quick 180 degree turns, strafing attacks and pinpoint cornering. World Wrestling Entertainment's very own Jim Ross(TM) gives on-the-fly commentary and players will be able to taunt opposing drivers with signature phrases from their favorite Superstar.

For more information about the THQ/JAKKS Pacific World Wrestling Entertainment videogame franchises and the rest of THQ's 2002 line-up, visit www.thq.com.

About World Wrestling Entertainment

World Wrestling Entertainment, Inc. is an integrated media and entertainment company headquartered in Stamford, Connecticut, with sales offices in New York City, Chicago and Toronto. The company can be found online at www.wwe.com and www.wwecorpbiz.com.

About JAKKS Pacific

JAKKS Pacific, Inc. (Nasdaq: JAKK) is a multi-brand company that designs and markets a broad range of toys and leisure products. The product categories include: Vehicles, Action Figures, Infant/Pre-School, Plush, Dolls, Water Toys, Sports Activity Toys, Arts & Crafts Activity Kits, Stationery, Writing Instruments and Performance Kites. The products are sold under various brand names including Flying Colors(R), Road Champs(R), Remco(R), Child Guidance(R), Pentech(R), Toymax(R), Funnoodle(R), Laser Challenge(TM) and Go Fly a Kite(R). The Company also participates in a joint venture with THQ Inc. that has exclusive worldwide rights to publish and market World Wrestling Entertainment video games. For further information, visit www.jakkspacific.com.

About THQ

THQ Inc. develops and publishes interactive entertainment software worldwide for a variety of hardware platforms including PC CD-ROM, wireless devices and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com.

This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These statements are based on current expectations, estimates and projections about THQ's business based, in part, on assumptions made by its management. These statements are not guarantees of THQ's future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for THQ's products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in THQ's Registration Statement on Form S-3 as filed with the Securities and Exchange Commission on January 22, 2002. A copy of this filing may be obtained by contacting THQ or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and THQ does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.

Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.

This game is slated for an early 2003 release and is available on Gamecube, PlayStation 2 and X-Box.

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